League of Shadows is an iOS/Android combat strategy game. You have to train your troops; build up your village and battle players online.
For League of Shadows I created sound designed samples to be played throughout the game. Some of the elements included battle, interface, attack, character, and currency sounds. I also created various types of jingles to help you know your progress throughout the game. The task with this project was that I was not involved with the implementing of the audio into the game. Since I was not involved with implementation of the audio it was a new learning experience to create the sounds of the game without hearing or seeing them assigned to there final visual element.